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Question by PvTGreg · Dec 21, 2014 at 04:36 PM · gui

texture and text on gui

Hi any idea why this dosent display the text aswell? it only displays texture

 GUI.Label(new Rect(10, 10, 100, 20), HungerIcon ,"Hunger : " + Hunger.ToString());
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Answer by fafase · Dec 21, 2014 at 05:29 PM

there is no overload I can see, taking rect, texture, text.

http://docs.unity3d.com/ScriptReference/GUI.Label.html

You need to use the GUIContent and fill the image and text and pass it(third overload).

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avatar image PvTGreg · Dec 21, 2014 at 05:49 PM 0
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are you saying to sperate the texture and the label?

avatar image PvTGreg · Dec 21, 2014 at 05:56 PM 0
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 GUI.Label(new Rect(40, 400, 100, 30), "Hunger : " + Hunger.ToString());
         GUI.Label(new Rect(40, 430, 100, 30), "Thirst : " + Thirst.ToString());
         GUI.Label(new Rect(10, 400, 100, 30), HungerIcon);
         GUI.Label(new Rect(10, 430, 100, 30), ThirstIcon);

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