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Question by matthewjparker99 · Feb 08, 2016 at 11:22 AM · jumpjumpingjumping object

Jumping higher the more you hold space!

Hi, im making a fast paced jumping game and thought when I was asleep how I could make it better! (my game dosent need to move left right and forward and backward, just jump) I want someone kind to please help me make a script where when you tap space it makes you jump a small amount but when you hold it you jump higher.

Thanks

Matt

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avatar image Teravisor · Feb 08, 2016 at 12:48 PM 1
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How about first applying basic force of jumping, then applying additional force for limited time if space is still pressed?

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Answer by jhunglow · Jul 27, 2016 at 03:27 AM

 public float jumpHeight;
 
 void Start()
 {
     rb = GetComponent<Rigidbody>();
 }
 
 void FixedUpdate()
 {
 if(Input.GetKeyDown(KeyCode.Space)
 {
 rb.AddForce(Vector3.up * jumpHeight);
 }
 }
 
 
 
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