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Question by usef155 · Oct 08, 2015 at 12:43 AM · raycastjumpjumping object

Jump raycast not working

I am trying to type a code to allow my player to only jump when their place on the Y value is 0.5 or less. I have tried using a raycast but the thing it seems to have done is make my jump force from 75 to something a lot weaker. Code:

     if (Physics.Raycast (transform.position, -Vector3.up, 0.5f)) 
     {
         if (Input.GetButtonDown ("Jump"))
     
         rb.AddForce (0, 75, 0);
     }
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