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Clothing Simulation freezes
There's an issue with some interactive cloth that I have attached to an animated object in my scene. At a random point it'll detach and freeze in place. Anyone have any idea as to what could be causing this?
Also I thought it might have been the "Pause when not visible" check box but it's still freezing when I check that off.
I'm not all that familiar with the cloth physics in Unity but what kind of things are you doing with the cloth (code-wise)? Can you show us any code modifying the cloth perhaps?
I'm not modifying the cloth with additional code. It's just the basic Interactive cloth, only it's attached to an animated object through use of a collider. Which is how all the tutorials I've seen attach cloth to an object.
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