Question by
unity_H-cMYvxmrkI4cg · May 26, 2020 at 09:01 PM ·
physicsraycastprogrammingsimulationrope
I have a problem with my mooring system for my ship sim
I have already made a a raycast system with lists and everything with line renderer , the line (line rederer) works fine with pairs and i can add many from the same spot. We have Port points and ship points that they are on the ship various points . My problem is i cant find a way to keep the ship near the dock by that i mean to the port points , i tried spring joints , hinje joint and configurable joints and define the connected body and anchor correctly but i dont get any physics on the ship... can someone suggect me something or try to code with me ? I cant find the solution on this...
Comment