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               Question by 
               tebrikler · Sep 06, 2011 at 07:35 AM · 
                physicsrigidbodycarwheelcolliderboxcollider  
              
 
              Wheel Collider - Mesh/Box Collider Problem
Hey everyone!
I'm trying to implement a simple car application. I am using the scripts from Unity car tutorial (same scripts, same meshes). But as soon as i add the box or mesh collider to my car game object, car starts to rotate like crazy! It's just same as the tutorial. What may be causing this problem? Am I missing som physics settings (I checked them a hundred times, they are same)
Thank you!
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                