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Car wheels can't stand normally
I have followed a tutorial and after doing all the steps correctly, I have this problem when runing the game: 
All the wheels (4) have WheelCollider. I tried to put Box Collider on the cube+wheels and the car was siting normally on the ground, but it didn't move.
Edit: I just tried to use MeshCollider, but the car doesn't move.
You have an unresolved script error "IndexOutOfRangeException", could this be part of the problem...?
IndexOutOfRangeException: Array index is out of range. CarController.GetCollider (Int32 n) (at Assets/CarController.js:42) CarController.Update () (at Assets/CarController.js:21)
But what for ?
Post your script that this error occurs on, and post a link to this tutorial so that we can check your script against the one presented there. Thanks.
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