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Parent Rigidbody with child Kinematic rigidbody acting weird
I have a car with wheel colliders and I want to open the doors and hood which are child of my main car on mouse down. My parent car has a Rigidbody and the child that I want to interact with has Rigidbody with Kinematic enabled. Without any outside force my car is acting weird and is constantly dancing around the ground.
Please Help!!!
Answer by spinaljack · May 15, 2019 at 08:59 AM
Use this to make the door not collide with the car: https://docs.unity3d.com/ScriptReference/Physics.IgnoreCollision.html
I tried it with ignore layer collision, it is not working I am having the same issue
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