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Question by yandrako · Jul 31, 2015 at 12:27 PM · shaderlightingshadowsartifactspattern

Lighting cubic patterns problem

Hello!

After many optimization actions to my game for Ipad2, I get this strange lighting patterns at the geometry that I cant figure how to clean. I try to change quality, shaders, lights and camera options but not solution yet. Here are a couple of screens with different setups:

Image 1:

  • The plane and walls are just Unity planes and cubes all with Mobile/Diffuse shader.

  • 1 Directional light

  • Quality settings: simple (default settings)

  • Camera: Forward rendering

alt text

Image 2:

  • The plane and walls are just Unity planes and cubes all with Standard shader.

  • 1 Directional light and 1 point light

  • Quality settings: Fantastic(default settings)

  • Camera: Forward rendering

alt text

Any help will be much apprecited!

img-0090.png (92.5 kB)
img-0089.png (114.3 kB)
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avatar image yandrako · Aug 03, 2015 at 09:56 AM 0
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¿Any ideas please? I tried to change al configurations but no solution yet.

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