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Question by DaiMangouDev · Jan 29, 2015 at 05:10 AM · c#guieditor

How to solve the problem of "You are pushing more GUIClips than you are popping"

I am getting the error message "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced)"

 ScrollPosition =  EditorGUILayout.BeginScrollView(ScrollPosition, false, false);
 
                         foreach (Object ob in ObjectArray)
                         {
                         //Draw GUI stuff
                       }
 
  EditorGUILayout.EndScrollView();


I get no errors when i remove the info for the scroll bars.

Is there re another way to draw scroll bars once the content in the window overflows ?

if not then how do i get around this problem?

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Answer by Owen-Reynolds · Jan 29, 2015 at 01:53 PM

Traditionally, this sort of error is when you have more Begins than Ends. There might be a return which is cutting off an EndScrollView. Or it's hidden in some if-else logic, where a condition calls BeginScrollView, but then changes so the identical if for EndScrollView isn't firing.

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avatar image DaiMangouDev · Jan 29, 2015 at 02:05 PM 0
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I do have a try catch in my for loop . It is the return that is causing the error. great! thanks for the help.

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