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This question was closed Aug 09, 2013 at 05:20 AM by Negagames for the following reason:

The question is answered, right answer was accepted

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Question by Negagames · Jul 14, 2013 at 08:57 PM · editortechnicality

Script reset

I have a dialog parser script in my game that runs a certain dialog, but once it's done it gets stuck on the last frame regardless of what I do (that's supposed to happen because some of the dialogs are not supposed to repeat). But in the case where I want a dialog to repeat, is there a way where I can make the script restore its condition to that before I hit play?

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avatar image nsxdavid · Jul 14, 2013 at 11:17 PM 0
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Yes, but your question lacks any detail or code with which anyone could help you debug your precise problem.

avatar image Negagames · Jul 15, 2013 at 01:53 AM 0
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I didn't want to put the code because its almost 500 lines long.

What I mean to say is that, every time you hit stop and hit play again, all the scripts, objects, everything is reset. Is there a way to reset things w/o deleting them and reinstantiating them and doing so w/o stopping the game?

avatar image nixcs2512 · Jul 31, 2013 at 04:25 AM 1
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Yes you can, use (C#):

 YourScript script = YourObject.GetComponent<YourScript>();
 Destroy(script);

and add again through AddComponent

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Answer by Negagames · Jul 17, 2013 at 01:20 AM

Bump :(

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avatar image Negagames · Jul 31, 2013 at 03:07 AM 0
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once again

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