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Question by davidflynn2 · Mar 29, 2013 at 03:23 PM · webplayer

Player statics help

Here is a report from my player statics I am using for my web build. What is it calling Other Assets because it is 114mb and I will like to make that smaller for sure.

Player size statistics Level 0 'Assets/Custom Crates/Scenes/Demo.unity' uses 45.9 MB compressed / 119.4 MB uncompressed. Level 1 'Assets/Custom Crates/Scenes/Demo.unity' uses 2.7 KB compressed / 37.4 KB uncompressed. Total compressed size 45.9 MB. Total uncompressed size 119.4 MB.

Textures 3.7 mb 3.1% Meshes 281.8 kb 0.2% Animations 925.8 kb 0.8% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 114.2 mb 95.6% Levels 61.1 kb 0.0% Scripts 21.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 231.1 kb 0.2% Complete size 119.4 mb 100.0%

Attached is the full thing if that is required ot provide help.link text

info.txt (7.4 kB)
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avatar image MountDoomTeam · Mar 29, 2013 at 06:40 PM 1
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check the difference without the GUI

avatar image davidflynn2 · Mar 29, 2013 at 08:32 PM 0
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nop removed it and its still the same.

avatar image whydoidoit · Mar 29, 2013 at 08:37 PM 1
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What's in you Resources folders?

avatar image davidflynn2 · Mar 29, 2013 at 08:41 PM 0
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Dont have a Resourcess folder

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Answer by TonyLi · Mar 29, 2013 at 10:07 PM

Your substances (.sbsar files) make up 95.6% of your project:

 Other Assets  114.2 mb     95.6% 

Each one uses as much as 8.7 mb:

  1. mb 7.3% Assets/Custom Crates/FBX/4ftx4ftx2ft Bow Crate/Materials/4ft x 4ft x 2ft Metal Rim Bow Crate.sbsar

  1. mb 7.2% Assets/Custom Crates/FBX/4ftx4ftx2ft Bow Crate/Materials/4ft x 4ft x 2ft Wood Rim Bow Crate.sbsar

  1. mb 6.8% Assets/Custom Crates/FBX/2ftx2ftx8ft weapon Crate/Materials/2x2x8_Metal_Rim_Weapon_Crate.sbsar

  • etc.

If you expand each substance in Unity, you'll see that they contain several textures. In the example image below, they're Ice_01_Diffuse, Ice_01_Specular, etc.

alt text

Mine are in DXT format. I used the DirectX Texture Tool packaged with the DirectX SDK to create smaller versions. If you can bring them down from, say, 512x512 to just 128x128, you should be able to bring that 114 mb down to about 7 mb.

Also, you can resize the construction guy's textures inside Unity. This one image is taking another 1.3 mb:

    1. mb 1.1% Assets/Standard Assets/Character Controllers/Sources/PrototypeCharacter/Textures/constructor_normals.png


substance.png (7.1 kB)
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