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Question by
RaviiKmr · Jul 07, 2017 at 07:52 PM ·
uiguifunctionevent triggering
Function in the Event Trigger of a UI element does not work properly
The Pointer Up function is not working.
This is the function. It keeps repeating the Sword() function.
public void Sword(){
if (!attacking) {
attacking = true;
attackTrigger.enabled = true;
}
anim.SetBool ("Attacking", attacking);
}
public void ResetSword(){
attackCoolDown = 3f;
attackTimer = attackCoolDown;
if (attackTimer > 0) {
attackTimer -= Time.deltaTime;
} else {
attacking = false;
attackTrigger.enabled = false;
}
anim.SetBool ("Attacking", attacking);
}
}
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