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Question by GameDBharat · Jul 22, 2017 at 04:08 PM · gameobjectrigidbodyoverlappinganotherwith

in Unity 2D game ,When i throw RigidBody 2D from up and it falls down sometime it overlap with other object ?

when i lift up the object and leave it from certain distance .when it falls down it overlap with another object. and get stuck overthere it self only i have tried many times but i am getting same problems.What should i do ? Anythere to help please.

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Answer by Andrea_Marchetti · Jul 22, 2017 at 04:16 PM

Change the collision settings in the editor of your collider.

Check out this answers for further information about how Unity calculates the collisions. It may happen that your rigidbody is too fast for the setting you are using.

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avatar image GameDBharat · Jul 22, 2017 at 04:36 PM 0
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Thank You Sir, #Andrea_$$anonymous$$archetti for your kind help and giving fast reply to my question.

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