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Question by Oliver Blitz · Oct 14, 2010 at 11:49 AM · textfieldfocusautomaticallytab

Disable feature that causes pressing "Tab" to cycle through available TextFields

When I press "Tab" on my keyboard, Unity automatically seems to cycle through all the GUILayout.TextField and set focus to them, allowing me to start typing. I do not want this and would like to get rid of the functionality. Is there any way to do this?

I even tried a hacky fix like this

if( Event.current.keyCode == KeyCode.Tab )
{
    Event.current.Use();
}

just before drawing my TextField, but it didn't help (and didn't feel right anyway).

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avatar image Waz · Aug 15, 2011 at 10:59 AM 0
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Noting that TextField eats keys, in what way did that not work?

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Answer by BerggreenDK · Aug 15, 2011 at 10:34 AM

what if you somehow keep track of what field was previously selected and then if focus changes, then you force focus back on that field?

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Answer by jahroy · Oct 19, 2011 at 05:48 AM

How about this for hack attempt number two:

if ( Event.current.keyCode == KeyCode.Tab ) {
    GUI.FocusControl(GUI.GetNameOfFocusedControl);
    Event.current.Use();
}

Just a thought... I've never played around with GUI focus.

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avatar image jahroy · Oct 19, 2011 at 05:49 AM 0
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If that doesn't work you could always keep track of the last focused control and go back to that when you detect a TAB.

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