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Question by Jammer3000 · Mar 26, 2014 at 07:06 PM · plugintabunity input

Mobile Input?

When I updated to Unitys newest version it gave me a new tab on the top called Mobile Input with two options that I cant seem to figure out what it does?! The one is what pops up if you click enablealt textalt text

screen shot 2014-03-26 at 3.04.13 pm.png (72.4 kB)
screen shot 2014-03-26 at 3.04.04 pm.png (123.9 kB)
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avatar image Leuthil · Mar 26, 2014 at 07:54 PM 1
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I haven't updated so I don't have that, but the Unity Remote app it is referring to has been out for a while which basically enables your mobile input (touch and accelerometer and gyroscope?) to effect the game as it is played in the Editor. Perhaps this is a new thing to bring more awareness to the app and encourage it's use. I couldn't find anything online about this new Editor drop-down.

avatar image supernat · Mar 26, 2014 at 08:14 PM 0
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https://docs.unity3d.com/Documentation/$$anonymous$$anual/unity-remote.html

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Answer by impurekind · Aug 06, 2018 at 11:44 PM

I just saw this now.

Basically, I think it means you have to have previously set up or synced your mobile device using some Unity App that you can download onto your phone, and then when you press Play in the Unity editor to test your game/App, and maybe even run a build of your game/App, you'll need to use the phone to actually play the game.

Presumably this is really only for people who are trying to make a game/App for mobile devices and want to test how the game plays on their phone. But God knows what they felt the need to put it up there as a main tab by default and just convolute the Unity interface even more.

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