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How do I make a look at over time button for Oculus rift and Gear VR?
I am Developing a VR experience and I am running into a problem. I want to make a look at button over time. When 2 seconds = 0 I want to load a new scene. This is what I have so far:
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 using UnityEngine.SceneManagement;
 public class LookAtOverTime : MonoBehaviour {
 
     public Image BackgroundImage;
     public Color NormalColor;
     public Color HighlightColor;
     public string LevelToLoad;
     public float timer = 2f;
 
 
     // Use this for initialization
     void Start () {
         
     }
     
     // Update is called once per frame
     void Update () {
         
     }
 
     public void OnGazeEnter() {
         BackgroundImage.color = HighlightColor;
         timer -= Time.deltaTime;
         if (timer <= 0) 
         {
             SceneManager.LoadScene(LevelToLoad);
         }
     }
 
     public void OnGazeExit() {
         BackgroundImage.color = NormalColor;
     }
 
 
 }
 
 
               Can someone help me?
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