Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ktarek · Jan 25, 2013 at 09:06 PM · scriping

hello, i am new in game creation and i was wondering will i heavly need to learn coding or scripting before using Unity

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

3 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Matthew0123 · Jan 25, 2013 at 10:37 PM

Depending on what you're going to do.

If you are doing art I would advise you to learn basic coding and the code that relate to art so you can do changes in game with those.

But if you're going to make a game then yes you will need to know coding. There is ton of videos, sites, and places to get help.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Rydrako · Jan 25, 2013 at 10:42 PM

link These guys have amazing videos on unity they'll teach you everything to know to make your first game!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by AndrewGrayGames · Jan 25, 2013 at 11:02 PM

No, in that there are all kinds of scripting resources out there for you to use!

The various example projects that come with Unity have some great camera and character controllers (in my own works I use only mildly-updated versions of them, and even then the changes are specific to the quirks of the projects I am working on), but you can also get some great resources from the Scripting Wiki (The MeshCombiner is a great tool to get better performance out of your scenes), and the Asset Store has a few great free scripting assets.

Yes, in that if you want to take one of those aforementioned assets and tweak them to some quirk in your project, or create a whole new feature, or really just understand what a given script does, you'll want to learn one of the languages.

While C# is perceived as the most intimidating of these languages, I highly suggest beginning to self-teach C# as it will pay dividends later. UnityScript, Unity's highly-customized variant of JavaScript, is great if that proves to be too much of a challenge.

I started out using UnityScript, but when it came time for me to transition to C#, I already had some background through school, which helped. My advice is to start small: don't try to write a full game! Something simple, like a character controller, is probably the best way to start when you make that decision.

Good luck, and welcome to Unity!

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

what it means, Operator '<' cannot be used with a left hand side of type 'boolean' and a right hand side of type 'float'. 2 Answers

Is protected variables protected in hierarchy ? 2 Answers

What's the best scripting language for a mmorpg? 3 Answers

how can i check when animation EXACTLY start and end in c# script using mecanim? 1 Answer

How to implement Aggro into a AI script (Js) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges