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Question by R_The_Voxeler · Jun 04, 2017 at 04:01 PM · 2d gamebuttonsbutton trigger eventsbuttonstatescomputers

Button Help

Hi!

I need help with my button in my Unity project. I want it to work so that when you click and hold the button, it changes textures from an unclicked texture to a clicked texture and stays there, BUT when you release the left mouse button, the button changes back to an unclicked texture. Here's an unnecessarily huge .gif depicting that: here. Thanks, and please reply with a code snippet I can use, and include things I need to change in it. Bye!

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Answer by ismaelnascimento01 · Jun 07, 2017 at 05:35 PM

Check link: https://docs.unity3d.com/Manual/script-Button.html

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