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Question by ZhongshiLiuAndyLaw · Aug 05, 2021 at 10:25 AM · cameramovement

Change Camera Distance of Cinemachine(VirtualCamera)in script

Hello i want change the distance in the body section of virtualcinemachine: im trying to do this:

public CinemachineVirtualCamera vcam; public float distance; void Update() { vcam.GetCinemachineComponent<>().m_CameraDistance=distance; } (between the <> there is CinemachineFramingTransposer,i dont know why unityANSER dont let me put it in.) but it doesnt function, unity cant find CinemachineFramingTransposer. how can I get the distance via script? Thank you very much

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Answer by xLorkin · Mar 21 at 01:08 PM

Hi,

I know this question is a bit old, but i stumbled upon the same problem and couldn't find an answer, so here it is:


If you are using 3rPersonFollow, try this:

 var componentBase = moveCamera.GetCinemachineComponent(CinemachineCore.Stage.Body);
 if (componentBase is Cinemachine3rdPersonFollow)
 {
     (componentBase as Cinemachine3rdPersonFollow).CameraDistance = cameraDistanceValue;
 }

If you don't use 3rdPersonFollow, you can try printing the componentBase, so you know what kind of object it is:

 Debug.Log("componentBase = " + componentBase);

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