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Question by Djazman · Jan 27, 2013 at 07:02 PM · resourcesbinary

Can i load my binary with Resources.Load()?

Hello. How can i make Resources.Load() to recognize and load my custom extension binary files?

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Answer by eppz · Sep 09, 2016 at 08:23 PM

Rename binary files to use bytes extension, then something like:

 string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fileName);
 TextAsset textAsset = Resources.Load(fileNameWithoutExtension) as TextAsset;
 Stream stream = new MemoryStream(textAsset.bytes);
 BinaryFormatter formatter = new BinaryFormatter();                
 MyClass myInstance = formatter.Deserialize(stream) as MyClass;

Then simply may wrap it all into a factory method, like:

 public static MyClass LoadFromResources(string fileName)
 { ... }

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avatar image unity_bTkJGG31azdikQ · Oct 20, 2021 at 09:36 PM 0
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This was perfect for me, thank you.

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