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Chunk

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All Questions

  • Unanswered Questions
avatar image

Llama_w_2Ls commented

What to do to make the chunk check other chunks?

Jan 4, '22 voxel·minecraft·block·chunk

1 Reply

0 Votes

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DJ_Design edited

Why does my Chunk generator reset the vertex positions?

Nov 18, '21 in Help Room

1 Reply

1 Votes

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DenilsonRF asked

How do I improve my world generating script?

Nov 7, '21 script.·scripting beginner·scriptingbasics·world·chunk

0 Replies

0 Votes

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rh_galaxy edited

Multithreaded chunk loading

Oct 26, '21 load·loadlevel·multithreading·chunks·chunk

1 Reply

0 Votes

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AlgoUnity answered

Instantiate upward with layout group

Sep 22, '21 instantiate·image·layout·scrolling·chunk

1 Reply

0 Votes

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Bunny83 answered

Infinite Task ending abruptly.

Apr 23, '21 voxel·threading·chunk

2 Replies

0 Votes

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Bunny83 answered

Terrain chunk loading and unloading

Mar 25, '21 c#·loading·chunks·unloading·chunk

1 Reply

0 Votes

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blutsgewalt asked

How to connect NavMesh for Chunks?

Sep 24, '19 in Help Room

0 Replies

0 Votes

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MartinLukasMikus published

How to destroy tilemap via script

Aug 10, '19 in Help Room

0 Replies

0 Votes

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EricOsorioAtTECHFIT published

Mesh with more than 65000 Vertices.

Aug 6, '19 terrain·limit·height·minecraft·chunk

4 Replies

1 Votes

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Smasham edited

Physics.CheckSphere isn't working well

Jun 28, '19 in Help Room

0 Replies

0 Votes

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GR00G0 asked

ECS Per Entity Mesh Rendering

Feb 10, '19 efficiency·chunk

0 Replies

1 Votes

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knoakes answered

Tileable perlin noise terrain

Aug 8, '18 perlin noise·infinite terrain·chunk

1 Reply

0 Votes

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Karriz asked

How to use chunked transfer in UnityWebRequest?

Dec 8, '17 streaming·http·post·request·chunk

0 Replies

0 Votes

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space928 asked

Why are my cached (in an array) gameobjects disappearing?

Oct 12, '17 instantiate·destroy·loading·chunk

0 Replies

1 Votes

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tablekorner edited

Minecraft clone, how to handle grass block colours

Aug 28, '17 procedural·minecraft·chunks·texture atlas·chunk

1 Reply

0 Votes

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telecaster answered

how to have a scene with millions of gameObject ?

May 27, '17 in Help Room

3 Replies

0 Votes

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Roktom commented

Easy chunk prefab creation

Sep 10, '16 in Help Room

0 Replies

0 Votes

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Rhyusaky published

Problems Generate a Chunk blocks (Space Game Infinity)

Jul 20, '16 c#·bug·generation·procedural mesh·chunk

0 Replies

0 Votes

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Killik published

Texture over texture on one object on one block

Jun 17, '16 in Help Room

0 Replies

0 Votes

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Eno-Khaon edited

LOD question

Apr 14, '16 mesh·vertices·lod·chunk

1 Reply

0 Votes

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michidk edited

3D Tilemap: lines between Tiles/Chunks Wiki

Aug 15, '15 tilemap·tiles·gaps·chunk

1 Reply

0 Votes

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malkere commented

Talking across too many objects causes big lagg?

May 14, '15 parent·child·voxel·chunk·cross-object

2 Replies

0 Votes

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O-R-C published

Procedural terrain pausing update with IEnumerator not working.

Apr 14, '15 terrain·load·procedural·chunk

0 Replies

0 Votes

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yxyx136 published

Unloading Chunks not working

Dec 14, '14 gameobject·voxel·unload·chunk

0 Replies

0 Votes

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ExtremePowers edited

Optimize perlin code

Oct 30, '14 optimization·noise·perlin·terrain gen·chunk

1 Reply

0 Votes

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unimechanic converted comment to answer

Low performance on multiple runtime generated sprites

Sep 29, '14 sprite·optimization·multiple·chunk

1 Reply

-1 Votes

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gjf commented

Question about chunks and why do they take so much processing power

Jul 28, '14 chunks·chunk

0 Replies

0 Votes

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AlucardJay commented

Tiling problem with Perlin generated terrain chunks

Jun 25, '14 terrain·tile·perlin noise·tiling·chunk

1 Reply

0 Votes

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Munkkeli published

Cross chunk details

Jun 2, '14 math·procedural·chunk

0 Replies

1 Votes

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Related Topics

voxel chunks terrain procedural minecraft mesh generation load instantiate error loading c# optimization tilemap perlin noise checkbox limit infinite threading cross-object positioning class 3d layout infinite terrain


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