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[URGENT] How to start and end the Unity Session in a IOS Native integration project ?
A Unity Compiled IOS Project (Project B )is integrated with a Project which is written in Native IOS (Project A ). By default the Project A is opened and on a button click the Project B (Unity Project ) is opened. Now the problem is that the I need to completely close the B and switch back to A when not needed. We are not able to close the B and it is consuming a lot of battery
It closes the whole application. Do you know how to make the Unity scene Standalone from the IOS Native app
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