Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ikharoz · Jan 16, 2018 at 02:01 PM · bugnooblearning

what did i do wrong?,what did I do wrong

I just wanna him move

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class movejogador : MonoBehaviour { public float Velocidade;

 // Use this for initialization
 void Start () {

 }

 // Update is called once per frame
 void Update () {


 }
 void Moviment () {    float horizontal = Input.GetAxisRaw ("Horizontal");
     float Vertical = Input.GetAxisRaw ("Vertical");

     if (horizontal > 0 || horizontal < 0) {
         transform.Translate (horizontal*Time.deltaTime*Velocidade,0,0);
     }
     if (Vertical > 0 || Vertical < 0) {
         transform.Translate (Vertical*Time.deltaTime*Velocidade, 0, 0);
     } 
 }

} ,unity can't play the game, I just made this script in a sprite

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class movejogador : MonoBehaviour { public float Velocidade;

 // Use this for initialization
 void Start () {

 }

 // Update is called once per frame
 void Update () {


 }
 void Moviment () {    float horizontal = Input.GetAxisRaw ("Horizontal");
     float Vertical = Input.GetAxisRaw ("Vertical");

     if (horizontal > 0 || horizontal < 0) {
         transform.Translate (horizontal*Time.deltaTime*Velocidade,0,0);
     }
     if (Vertical > 0 || Vertical < 0) {
         transform.Translate (Vertical*Time.deltaTime*Velocidade, 0, 0);
     } 
 }

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by Prastiwar · Jan 16, 2018 at 03:00 PM

You have nothing in Update method. Just put there this Moviment();

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

83 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

loading large scale creo file. 0 Answers

My Player flys off away through the X axis when I press play. 2 Answers

Gravity Switch by button? 1 Answer

how to add a function to Leveling a Character useing the Fibonacci sequence? 2 Answers

Animator problem in Create with Code. in Unit 3 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges