advancing levels breaks player movement
so i have been making a mobile game that uses the mobile single stick controller from the cross platform input manager. the problem is when i beat the first level and advance to the next, the thumb stick no long has any functionality. it moves along the screen like normal but has no affect on the player. all the other buttons work properly.
getting an error that says
There is already a virtual axis named Horizontal registered
and another
There is already a virtual axis named Vertical registered
i would really appreciate any help with this.
However it does work when you load the level from the menu ins$$anonymous$$d of playing it after playing level one
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