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Question by jaredhank · Nov 11, 2019 at 01:50 PM · script.scripting beginnerscriptableobjectbuttonsbutton trigger events

Multi Button Script Help

Ok so I've looked around and I have had no luck finding it. Basically I want to set up a parameter of when two specific buttons are clicked, a certain text populates.

For example. If I click Option A and then Option B, then the text Option AB populates. But then If I click Option C and then Option D, then the text Option CD replaces the previous AB text, and so on.

If this is out there somewhere can someone please point me in the right direction?

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Answer by AconitumNapellum · Nov 11, 2019 at 02:17 PM

You can check the name of the button that was clicked with

 using UnityEngine.EventSystems;
 
 public class ExampleClass : MonoBehaviour
 {
     void ButtonClicked()
     {
         string buttonname=EventSystem.current.currentSelectedGameObject.name;
     }
 }

Then manage remembering which button was pressed and act consequently. Sorry for bad formatting, I’m on cellphone.

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avatar image jaredhank · Nov 11, 2019 at 03:01 PM 0
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I'll go into it today. Thank you!

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