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Question by Oskadddd · Feb 24 at 06:47 AM · scene change

saving play mode as a separate scene

hi everyone, i have a problem where i need to save a scene with all the new objects instantiated during play mode, and then be able to load the scene later. Not to just save, but creating and saving a new scene file in play mode with all the parameters saved. Thanks for the help,

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avatar image Oskadddd · Feb 24 at 06:55 AM 0
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i know that you can create a scene using SceaneManager.CreateScene("SceneName"); but i have no idea how to overwrite it with the scene that i have loaded

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