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Question by karlduckett · Mar 28, 2016 at 12:17 AM · spritesanimator controlleranimationsbuttonsonclick

Animation + Button Component?

I have an GameObject which holds an Animator Component but I can't make the animation itself a button.

Imagine having a play button which wiggles(animation) a bit side to side - is the only way to make a button of the animation to put an invisible button over the top of the whole area?

Please help, this has been bugging me for a few days. -- Who doesn't love nice UI menus :D

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