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yield for animation
Hello Great engine
I'm trying to develop a boar game, i already have the board, die and two players.I have a script to control the flow of the game
I looked at this link and it helped a lot, especially the first answer. My question is , How can yield until an object reaches reaches its destination(after throwing the die), because this movement has to be inside the update function in a second script attached to the object to see any anymation(i think) ? Thanks
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