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Question by boqodaha · Apr 09, 2014 at 03:55 PM · shuriken3ds

Shuriken particle's as Loop ?

How can I make the Shuriken particle's to work as continuous loop ? that never stops ?

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avatar image boqodaha · Apr 09, 2014 at 08:22 PM 0
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the problem is only with the Shuriken $$anonymous$$agic Effect Pack https://www.assetstore.unity3d.com/#/content/3903 the loop to me it does not work , how i can do ?

avatar image The Rizzler · Apr 09, 2014 at 09:15 PM 0
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Ah, that's different. I don't have access to the pack but the description says that the effects play and then "destroy themselves" - you may have to check if any scripts are attached to the particle system prefabs that would cause them to be destroyed after playing

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Answer by The Rizzler · Apr 09, 2014 at 06:40 PM

When you create a new particle system in Unity it should have 'looping' ticked by default in the inspector, which means the particle system will never stop repeating it's emissions; I can't really think of any other reasons your particle system might stop, maybe you've set your maximum particles too low (so that when enough particles have been created, no more are created)? If i'm wrong, please describe your problem in more detail

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Answer by boqodaha · Apr 10, 2014 at 09:23 AM

there is a demo here https://dl.dropboxusercontent.com/u/6602349/SM_Demo/SM_3DemoEffects.unitypackage of the Shuriken Magic Effect Pack

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