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Unity UI Text Blurriness
It would seem like there is a problem displaying text on my UI world space canvas in Unity 5.4.0f3.
It appears fine in the editor but when in Play mode, the text becomes blurry especially if I set the canvas to be disabled in the Start() function, to be turned on by a button at runtime.
I have already tried adjusting the pixel reference of the canvas and using a large font size (then scaling it to fit).
Any other ideas to fix this annoyance?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                