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Question by chelmsford123 · Nov 14, 2013 at 10:16 PM · mobileintel

Does Unity 4.3 support Mobile Intel 945 Express Chipset?

Unity 4.2 worked fine, but now after installing 4.3 when I run Unity a few seconds after the title image appears I get a message box saying

Graphics card not supported by Unity DirectX9 GPU (Shader Model 2.0) is required. Your GPU (Mobile Intel(R) 945 Express Chipset Family) ony supports Shader Model 2.0.

(Yes, it did repeat 2.0 in the message above.)

So when I go into my Windows XP DirectX Diagnostic Tool (Run->dxdiag) it tells me my DirectX version is 9.0c.

According to a web search, I should have Shader Model 3.0.

• DirectX 9.0 - Shader Model 2.0 • DirectX 9.0a - Shader Model 2.0a • DirectX 9.0b - Shader Model 2.0b • DirectX 9.0c - Shader Model 3.0

My laptop was purchased new at the end of 2007, and was a current Gateway model at the time.

So can anybody shed any light on why Unity is giving me that message, and not running?

Screen shots here:

http://forum.unity3d.com/attachment.php?attachmentid=74265&d=1384283914

http://forum.unity3d.com/attachment.php?attachmentid=74266&d=1384283916

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avatar image aldonaletto · Nov 14, 2013 at 10:45 PM 0
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Same problem here! I've got this message in my notebook (also with Intel 945). Ok, this is a crappy chipset, but Unity works in worse hardware, and the error message seems completely nuts:

Shader $$anonymous$$odel 2.0 is required, but Intel 945 only supports Shader $$anonymous$$odel 2.0!?!?!?

Let's report this bug to bugs@unity3d.com

avatar image chelmsford123 · Nov 14, 2013 at 10:57 PM 0
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I have reported the issue to bugs@unity3d.com.

avatar image JackieMay · Nov 15, 2013 at 06:21 PM 0
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I get this error with an intel 3150 wich is DX 11 S$$anonymous$$ 3.0 as well seems to be a bug with unity3d and intel chipsets someplace hopefully they will fix it soon

avatar image Starwalker · Nov 15, 2013 at 08:00 PM 0
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I think its a bug, but for time being you can try Edit -> Graphics Emulation -> Shader model 2.0

Also having a version of DirectX library doesn't necessarily mean that the GPU can use it. Shader model 3 library on a shader model 2 supported GPU will work in backward compatibility, meaning it will still use S$$anonymous$$ 2.0

avatar image JackieMay · Nov 18, 2013 at 12:29 AM 0
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I checked with Intel and the 3150 does fully support Shader model 3 as for Edit -> Graphics Emulation -> Shader model 2.0 I can't even get unity to open to make that change.

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Answer by Graham-Dunnett · Nov 26, 2013 at 09:36 PM

  1. shipped with a bug, which means that some embedded GPUs which are meant to be supported are flagged as unsupported. This is fixed, and a new 4.3.1 release will be made. Whilst I do not have a release date, it is high priority for Unity to get this version shipped.

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