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Question by shepsaus000 · May 18, 2016 at 05:22 PM · camerascripting problemtexturetextcanvas

Can't see text for menu in unity with a texture placed

So I'm creating a menu in Unity and I had a canvas set up to show some text necessary to navigate the menu. My problem arises with the following script that I put on my camera:

 using UnityEngine;
 using System.Collections;
 
 public class MenuDisplayScript : MonoBehaviour {
 
     public Texture backgroundTexture;
 
     void OnGUI(){
 
         //Display our background Texture
         GUI.DrawTexture (new Rect (0, 0, Screen.width, Screen.height), backgroundTexture);
 
     }
 
 }


The image I have in this script seems to go over the text in the menu, so what am I doing wrong?

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Answer by FortisVenaliter · May 18, 2016 at 06:21 PM

The GUI class represents the old GUI system, which goes over the new one. You don't want to use them together generally. Stick to the new GUI system by creating a background image object.

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