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Question by Zorom98 · Nov 28, 2017 at 09:22 AM · apk expansion files

Problems compiling the game in the apk file,Problems when compiling into an apk file

When I compile the game into the apk file produces errors:

     Error 1 
     Build completed with a result of 'Failed'
     UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
     Error 2 
     UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
       at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) [0x00207] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:172 
       at UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) [0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 
     UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr),When I compile the game into the apk file produces errors :
     Error 1 
     Build completed with a result of 'Failed'
     UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
     Error 2 CommandInvokationFailure: Failed to re-package resources.
     C:\Users\Dimon\AppData\Local\Android\Sdk\build-tools\27.0.1\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:/Users/Dimon/AppData/Local/Android/Sdk\platforms\android-23\android.jar" -F bin/resources.ap_
     
     stderr[
     fakeLogOpen(/dev/log_security) failed
     fakeLogOpen(/dev/log_security) failed
     AndroidManifest.xml:5: error: Error: String types not allowed (at 'configChanges' with value 'mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density').
     
     ]
     stdout[
     Configurations:
      (default)
      v14
      v21
      mdpi-v4
      xhdpi-v4
     
     Files:
       drawable\app_banner.png
         Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
       drawable\app_icon.png
         Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
       values\strings.xml
         Src: () res\values\strings.xml
       values\styles.xml
         Src: () res\values\styles.xml
         Src: (v14) res\values-v14\styles.xml
         Src: (v21) res\values-v21\styles.xml
       AndroidManifest.xml
         Src: () AndroidManifest.xml
     
     Resource Dirs:
       Type drawable
         drawable\app_banner.png
           Src: (xhdpi-v4) res\drawable-xhdpi\app_banner.png
         drawable\app_icon.png
           Src: (mdpi-v4) res\drawable-mdpi\app_icon.png
       Type values
         values\strings.xml
           Src: () res\values\strings.xml
         values\styles.xml
           Src: () res\values\styles.xml
           Src: (v14) res\values-v14\styles.xml
           Src: (v21) res\values-v21\styles.xml
     Including resources from package: C:\Users\Dimon\AppData\Local\Android\Sdk\platforms\android-23\android.jar
     applyFileOverlay for drawable
     applyFileOverlay for layout
     applyFileOverlay for anim
     applyFileOverlay for animator
     applyFileOverlay for interpolator
     applyFileOverlay for transition
     applyFileOverlay for xml
     applyFileOverlay for raw
     applyFileOverlay for color
     applyFileOverlay for menu
     applyFileOverlay for font
     applyFileOverlay for mipmap
     Processing image: res\drawable-xhdpi\app_banner.png
     Processing image: res\drawable-mdpi\app_icon.png
         (processed image res\drawable-mdpi\app_icon.png: 90% size of source)
         (processed image res\drawable-xhdpi\app_banner.png: 93% size of source)
         (new resource id app_banner from xhdpi-v4\drawable\app_banner.png #generated)
         (new resource id app_icon from mdpi-v4\drawable\app_icon.png #generated)
     ]
     exit code: 1
     UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
     UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
     UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg)
     UnityEditor.Android.PostProcessor.Tasks.BuildResources.CompileResources (UnityEditor.Android.PostProcessor.PostProcessorContext context)
     UnityEditor.Android.PostProcessor.Tasks.BuildResources.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
     UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
     UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
     
 
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