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Question by Wittmann · Dec 20, 2016 at 03:24 PM · android buildobbapk expansion files

Apk works only full, when .obb scene gets messy

My game installs and works perfectly when I build it without "split application". But to upload in Play Store I need to split it.

Even when I put the .obb in the correct android folder, and the game detects the file (through debugs I can verify), my scene load just few things, and when it does, does wrong.

I already tryed create another scene, put everthing/nothing in the first scene, resource folder stuff, obb downloader, all of that, . Games only works perfectly when I build a full apk.

Can anyone help me? Thanks for your time!

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avatar image Wittmann · Dec 28, 2016 at 12:54 PM 0
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Still without solution. I'm starting to think I wont be able to launch this game :( I sent a support question to Unity, but no answers

avatar image yusufdemir2012 · Dec 28, 2016 at 11:05 PM 0
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I have that same problem. Did you find a solution?

avatar image Wittmann yusufdemir2012 · Jan 02, 2017 at 10:24 AM 0
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No, still without answers, :( Sorry!

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Answer by Wittmann · Jan 06, 2017 at 05:02 PM

Hi folks! Great news! I found the problem. And I'll tell you how to find too.

First I create a GUI, that shows the internal Debug.Log of unity on game main screen. There I could see some "NULL" errors.. but it wasn't enought information to solve, but it was ok to identify.

Then I get a script that shows the logcat in unity console( through usb connection). Finally, I discover all the problem. FMOD stuff was conflicting when splitted. I completely removed FMOD from my project, builded it, and now is working fine.

I'm trying Wwise now.

Hope this can help you guys!

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