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Question by gaiastellar · Sep 05, 2017 at 09:15 AM · rotationparticle system

particle system rotation with moving spawned particles

hi all,

im using a particle system to plot points on an ellipse, but then i need to rotate the particle system around the y axis and plot another one from that starting rotation, but i dont know how to stop the previous particles rotating with it?

im using the main transform rotation on the particle system game object, but i dont know whether there is a seperate transform v=built into the particle system that perhaps takes care of that?

any help please

many thanks

paul uk

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Answer by richardkettlewell · Nov 10, 2017 at 10:30 AM

Hi,

set Simulation Space to World.

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