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Question by steunity2 · Jul 07, 2015 at 06:28 AM · unity 5uiscene

Last frame of last scene not cleared?

Hi folks,

I have 2 scenes in my project, say "MenuScene" and "PlayScene".

When I try to switch from MenuScene to PlayScene by Application.LoadLevel("PlayScene"), the MenuScene remains in background of the PlayScene. However, the background MenuScene goes away if I change windows size or go to full screen.

The MenuScene is mostly built with UI.

Any ideas how to fix this? Please guide me.

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Answer by PAHeartBeat · Jul 23, 2015 at 10:38 AM

Hi,

in most case of camera still shows last frame of the last scene, in that isuse cause by "Clear Flag" option of camera property, so pelease check all camera depth of scene you load and the camera has lowest value as depth it must one has one of these option as Clear Flag (Skybox or Solid Color)

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avatar image steunity2 · Jul 24, 2015 at 10:18 AM 0
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You got it. I only had one camera in the scene its view port rect is 50% of screen, so the rest of screen was rendering "void". That caused my problem.

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Answer by steunity2 · Jul 23, 2015 at 07:03 AM

I temporarily solved this problem by resetting resolution with the same window size before load new scene.

 Application.LoadLevel ("PlayScene");
 Screen.SetResolution (Screen.width, Screen.height, Screen.fullScreen);
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avatar image datagreed · Jul 06, 2019 at 12:39 AM 0
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I have the same problem and Screen.SetResolution does not help. How did you actually manage to resolve it?

avatar image PAHeartBeat datagreed · Jul 06, 2019 at 08:35 AM 0
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Hi @datagreed,

before suggesting any solution, can you tell us about you have a single camera or multiple?

avatar image datagreed PAHeartBeat · Jul 21, 2019 at 10:39 AM 0
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just one camera.

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