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Question by masturbator · Dec 26, 2016 at 10:24 PM · multiplayerphotonmultiplayer-networking

How can we make 1v1 game with photon network

Each player enter their guessed values to the game and the closest one wins. My main question is , how should i use photon for their input values? In every documentation there are always told about instantiated objects but i dont need it .

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Answer by ChristianSimon · Jan 03, 2017 at 10:23 AM

Hi,

you basically want the MasterClient to send questions or similar to all clients, let them make guesses and send the guesses back to the MasterClient, who evaluates the data and select a winner. Therefore you can use the RaiseEvent function.

You should also take a look at the PUN package. It comes with a rock paper scissors demo which might be a good entry point for you. Additionally there is the PunTurnManager script inside the package you can use to implement your idea.

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