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Question by BROWNY_0909 · May 24, 2014 at 07:15 AM · multiplayer-networkingmultiplayer-tutorial

Basic Multiplayer System

Hi there, I have been searching all over for a basic tutorial for someone new to the networking side of things in Unity. All the Tutorials I have found either do not work or are for something else completely and do not help.

All I am attempting to do is make it so players can create games and play with them as the host. Give them the option to select 1 of 2 teams. In the past when I gave attempted this, 1 player will control all the cameras and control all players movements.

If anyone could help me get this made, just spawning in players and letting them move around I would be very grateful.

Thanks

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Answer by vvkkumar06 · May 24, 2014 at 07:31 AM

Well you can use this link to learn and can use in your games too easily http://www.paladinstudios.com/2013/07/10/how-to-create-an-online-multiplayer-game-with-unity/

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avatar image BROWNY_0909 · May 24, 2014 at 10:38 PM 0
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Do you know how I could turn it into a basic FPS. I tried this one a while ago but one player controlled everyone. I dont mean like the shoiting and all, just the ability for players to walk around.

avatar image vvkkumar06 · May 24, 2014 at 10:47 PM 0
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Actually when server will be created and client will be connected, An instance of player object will be created. Attach this script in player prefab :-

 function update(){
 
     if(networkView.is$$anonymous$$ine){
 
         playerControl(); /* in this function you can do             anything for player */
 
     }
 }

Then you will only control your player or object. Don't forget to add Network View Component in your prefab.

You can find it here-> Component->$$anonymous$$iscellaneous->Network View

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