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Question by Chom1czek · Sep 06, 2016 at 02:32 PM · camerauiguicanvasworldspace

3rd party UI - World Canvas or Screen Space Camera?

Hello there, I was wondering what solution is the best for 3rd party UI? Like Enemy Name, HP, floating damage texts above head

Is it better to make it using Screen Space Camera or World Space Canvas for every enemy? Currently Im trying to implement World Space solution but I'm afraid of performance issues (each canvas for every enemy) and if I used screen space canvas I would have only one.

Could someone please tell me pros/cons for using each of those? And your experience in using it or what would you choose for 3rd party UI? Thanks!

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