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Question by fahimalavi · May 16, 2015 at 05:51 PM · colliderterrainplayer

Character going inside terrain at some parts only!

At the start of mountain some parts of character(feets) going inside terrain, I have increased the thickness but still no use. Feet have box collider attached. There are certain areas in the map in which this happens. Note : Locked the y axis for character as well

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avatar image AlwaysSunny · May 16, 2015 at 05:51 PM 0
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3D or 2D? Animated character? Biped? Why have colliders on the feet in the first place? Inverse kinematics? Required for some locomotion system? Need more info to suggest anything useful.

avatar image fahimalavi · May 16, 2015 at 06:10 PM 0
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->3d ->Animated -> Don't know what is biped ->Colliders on feet due to fighting animations -> I$$anonymous$$ yes -> No Locomotive

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Answer by fahimalavi · May 17, 2015 at 03:22 PM

Workaround : I have made the mountain edges sharp by lowering down the mountains. Downside was I have to re-bake the map. and off course a workaournd

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