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Character going inside terrain at some parts only!
At the start of mountain some parts of character(feets) going inside terrain, I have increased the thickness but still no use. Feet have box collider attached. There are certain areas in the map in which this happens. Note : Locked the y axis for character as well
3D or 2D? Animated character? Biped? Why have colliders on the feet in the first place? Inverse kinematics? Required for some locomotion system? Need more info to suggest anything useful.
->3d ->Animated -> Don't know what is biped ->Colliders on feet due to fighting animations -> I$$anonymous$$ yes -> No Locomotive
Answer by fahimalavi · May 17, 2015 at 03:22 PM
Workaround : I have made the mountain edges sharp by lowering down the mountains. Downside was I have to re-bake the map. and off course a workaournd
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