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Question by Discipol · Apr 01, 2020 at 12:59 AM · uimousecanvaseventsystemmonobehaviour

Canvas appearing over my cursor doesn'tr trigger OnPointerExit !

  1. Hi! I am tring to make a tooltip.

  2. When my mouse is over a building on my citybuilder game, a tooltip will apear, triggered by OnPointerEnter

  3. When my mouse moves away from the building, the tooltip dissapears, triggered by OnPointerExit

  4. PROBLEM: If my mouse is over the building, with the tooltip visible, and a popup (a Canvas) appears over it, it won't trigger OnPointerExit, thus the building tooltip will still be visible, ON TOP of the popup.

  5. If I move the mouse slightly while the popup is below it, OnPointerExit on the building will trigger and hide my tooltip, but at this point it is too late.

  6. => How can I fix this behavior? Ideally I would like to detect when a new UI element blocks an old one and triggers the old one's loss of focus but I will take any suggestion. Thanks!

  7. I made a reproduction project: link text

input-report.zip (43.3 kB)
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