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Question by mygourabunity · Mar 06, 2019 at 04:28 PM · .obj

After unity baking how to use the original copy of the files

Basically I am working on a endless runner game and showing farplane of camera 600 because wanted to show the environment.i have baked 1 module of the segment after which I got 27 lightmaps,1 lighting data,1 reflection probe.but I can't use the model as it looks after baking.it is getting changed in its prefab and duplicate copies.how can I fix this problem?

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