Question by
GravityGamesInteractive · Feb 03, 2016 at 06:16 PM ·
collider2dexport.obj
Exporting Mesh Collider 2D to .obj?
Hello, I have currently been trying and failing to code a script that will allow me to export a Point Collider 2D to a .obj. I'm planning to use Tiled2Unity for a 2.5D platformer that I've been working on for a while now, and need a collision that works with the 3D physics system. Sadly, I have not been able to find any tool that will do this, all of the existing Tiled map converters handle collision with the 2D system. I absolutely require using the 3D collision system, as I plan to use level gimmicks that act in 3 dimensions, despite the player not being able to move on the Z axis manually. Does anyone know how this could be done?
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