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Question by Kerosini · Dec 15, 2016 at 03:11 PM · texturematerialtiling

Modifing Material Tiling by script

I tried to handle the streching of a texture by modifing the tile - parameter in the Material via editor (see pic) . alt text

This works for me but now I tried to modify this by a script. But I cant find a Member like Tiling in the Material class... alt text Maybe I am on the Wrong way :) can some one give me a hint, please? The main problem I try to solve is to keep the texture in the correct scale depending on the size of the body. The Body is alway a multiple from the textures size. Perhaps there is an other way to solve this.

editior.png (29.5 kB)
c.png (10.0 kB)
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Answer by kkiniaes · Dec 16, 2016 at 05:46 AM

Have you tried the following variable or function? https://docs.unity3d.com/ScriptReference/Material.SetTextureScale.html https://docs.unity3d.com/ScriptReference/Material-mainTextureScale.html

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Answer by Kerosini · Dec 18, 2016 at 07:53 PM

No, I find it, but I had no idea for the first parameter "propertyName". Is "_MainTex" the name of the texture? I will test this now.

Thanks for your help.

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