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Question by
awais21 · Jul 12, 2020 at 07:58 AM ·
fpspost processinguniversalworkflow
Urp post Processing
whenever i used the urp post processing in my project the frame rate drops a lot,without post processing the frame rate stays stable at 60 but when using the post processing the frame rate drops to 30 or 28,though i just used bloom,color adjustment anyone why upr post processing is two heavy for the mobile,is ther any solution to this
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