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How to make two objects the same size?
When I import an object from a CAD software such as Blender it sometimes appears bigger or smaller than what I expect it to. For example, an object with a local scale of a vector3.one can be 10 times bigger than a cube with the same scale. Is there any code with which I can program my object to be the same size as another?
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I don't think so, as the CAD software's exports cannot be edited in unity..
Answer by AlejandroBoss10 · Jan 23, 2019 at 01:40 AM
Try setting the size in the inspector part of the projects folder of the object to something bigger. What I mean is go to your projects folder. Clicking your object. Change the size from there in the inspector. Try that.
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