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Question by Karsnen_2 · Jan 31, 2013 at 07:03 PM · c#inheritanceclasses

Calling a method of a class that is a part of another class?

Hello Devs,

Lets say I have a file called as LevelManager.cs and it looks like this

 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
 using System.Linq;
  
 public class LevelManager : MonoBehaviour
 {
         // code
 }
  
 public class LevelInformation
 {
         static float LowestPoint, HighestPoint, HeightOfTheTree;
         static int CurrentLevelNumber;
                
         public static int GetCurrentLevelNumber ()
         {
                 return CurrentLevelNumber;
         }
 }

Now outside of this file, can I call a method like this ->

 Debug.Log(LevelInformation.GetCurrentLevelNumber ());


I am under that assumption that as

  1. It does not inherit monobehaviour

  2. It is a public class and a public method

  3. The variable is a static variable

I can call this directly. Basically I am trying to call its method.

Please do correct if I am wrong.

You help is much appreciated.

Thank you,

Karsnen.

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avatar image Karsnen_2 · Feb 07, 2013 at 02:20 PM 0
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Dave, I thought the answer is solved? Why did you take it out?

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Answer by jogo13 · Jan 31, 2013 at 07:18 PM

A static method cannot require a reference to another variable outside of itself. (Unless you grab the variable within the method, like using GameObject.Find("name").GetComponent)

I believe if you just make the class itself static, then you can access the level number like so: int number = LevelInformation.CurrentLevelNumber. But you can only have one 'copy' of that class. (Singelton)

Making the class static:

 public static class LevelInformation

You could then most likely remove the static keywords from within the class.

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avatar image Karsnen_2 · Jan 31, 2013 at 07:46 PM 0
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jogo13 : I got you. thanks. I am going to do that.

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