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Question by VaygrEmpire · Oct 22, 2017 at 03:49 PM · documentationvoice

can you override unity documentation?

I was surfing youtube videos until I came across this particular video about voice recognition in unity.

There was this section about Microphone.Start(). I was wondering if I can override the Unity Documentation - Microphone.Start() - to make that method to take the argument of my choice instead of preset.

Is there way to do it? If there's a link to "how-to" page, it'd be even better.

Thanks in advance.

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avatar image Hellium · Oct 22, 2017 at 04:00 PM 0
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I don't really understand what you want to achieve. $$anonymous$$icrophone.Start is a function of the Unity API, you can't "override" it since you (surely) don't know the code behind this function.

avatar image VaygrEmpire Hellium · Oct 22, 2017 at 04:24 PM 0
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ah, that is exactly what I was trying to do. I want to override $$anonymous$$icrophone.Start() with different arguments, but since I don't know what exactly they contain, I was wondering if it is possible from the first place or not.

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