Question by
Ralmin · Feb 28, 2020 at 12:34 PM ·
unity 5handsexternal controller
Creating Hands in Unity
I am building a rig that can detect hand movements similar to Leapmotion. I was thinking that I could use the leapmotion hands in unity and just pass the data from my rig to the leapmotion hands. However, I am unsure as to how I can pass my hand movement data to the leapmotion hand.
Is there a particular leap motion script that I need to modify, or would I need to build my own hand in unity from scratch and write all my own scripts to move the hand?
Thanks
Comment
Your answer
Follow this Question
Related Questions
uNet hitboxes and movement. 0 Answers
My audio doesn't play, I'm through my options... 1 Answer
Help me!!! Error not receiving image Unity3D. Please 0 Answers
How to change blur based on mouse X position? 0 Answers
Drag - Rotate 0 Answers